
Game Mechanics - A Critical Tabletop Podcast · Logan Jenkins, Greg Leatherman
Baby Too Many Food Before Math Good - GM2 51
·49 min·4 clips
AEG's former COO said AI could design games like Tiny Towns, but the hosts call it plagiarism.
As heard by us
Tabletop banter meets a sharp, uneasy critique of utility driven thinking.
Game Mechanics starts as a plainspoken look at two hosts who can stretch a prompt driven game into a two and a half hour brewery icebreaker. It then turns to the logic behind AI hype, especially the comparison that treats human effort like a line item.
Why you'd press play
Press play if you want tabletop banter that turns into a very human anti-AI rant.
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