Inside Games News and Podcasts · Lawrence Sonntag

Resident Evil 9 Is the Best of Both Worlds - Inside Games Reviews

March 11, 2026·36 min·3 clips
Resident Evil 9 is two games in one -- survival horror and action blockbuster, and both are incredible.
Inside Games treats Resident Evil Requiem like something worth actually talking through, not just a trailer to nod at. The hosts set the tone by focusing on the audio almost right away. The voice acting gets a strong endorsement, with Nick Apostolides singled out and Angela Santalbano getting a specific shoutout for Grace. The two performances are called pitch perfect together. That matters because the discussion keeps circling back to how much the sound work carries the experience. The conversation then moves to the score. It is not dismissed, but it is not exactly treated like a masterpiece either. One host says some of it is just a tad generic. They also note that this is familiar Resident Evil territory: a Hollywood-blockbuster sheen with strings and bombast. Leon’s combat music is where the episode really comes alive. The hosts like how his theme leans harder into industrial horror and action-movie absurdity, and they joke that it follows him around because he is cooler, harder, and more action-oriented. The music becomes part of the joke and part of the praise at the same time. When combat kicks in, it gets them smirking and pumped, and it can even signal that more enemies are still nearby. The episode keeps coming back to the same basic idea: the game’s presentation is doing a lot of heavy lifting, and most of it works. The hosts notice the seams, but they also seem to enjoy them. The result is a conversation that sits between admiration and roast, which is where Inside Games is usually at its best.

As heard by us

A lively, detail minded review that likes the game while keeping a small eye on the score.

Inside Games spends this review on a Resident Evil game that knows what it is: loud, goofy, and polished enough to keep the conversation moving.

Read the full review in PlayNext →

Why you'd press play

You want a Resident Evil take that argues from play, not from distance.

Read the full recommendation in PlayNext →
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